Below is a complete list of the user defined functions available in AutoIt. Click on a user defined function name for a detailed description.
When using them you need to add a #include <GDIPlus.au3>.
| User Defined Function | Description |
|---|---|
| _GDIPlus_GraphicsClear | Clears a Graphics object to a specified color |
| _GDIPlus_GraphicsCreateFromHDC | Create a Graphics object from a device context (DC) |
| _GDIPlus_GraphicsCreateFromHWND | Create a Graphics object from a window handle |
| _GDIPlus_GraphicsDispose | Release a Graphics object |
| _GDIPlus_GraphicsDrawArc | Draw an arc |
| _GDIPlus_GraphicsDrawBezier | Draw a bezier spline |
| _GDIPlus_GraphicsDrawClosedCurve | Draw a closed cardinal spline |
| _GDIPlus_GraphicsDrawClosedCurve2 | Draws a closed cardinal spline |
| _GDIPlus_GraphicsDrawCurve | Draw a cardinal spline |
| _GDIPlus_GraphicsDrawCurve2 | Draws a cardinal spline |
| _GDIPlus_GraphicsDrawEllipse | Draw an ellipse |
| _GDIPlus_GraphicsDrawImage | Draw an Image object |
| _GDIPlus_GraphicsDrawImagePointsRect | Draws an image |
| _GDIPlus_GraphicsDrawImageRect | Draws an image at a specified location |
| _GDIPlus_GraphicsDrawImageRectRect | Draw an Image object |
| _GDIPlus_GraphicsDrawLine | Draw a line |
| _GDIPlus_GraphicsDrawPath | Draws a sequence of lines and curves defined by a GraphicsPath object |
| _GDIPlus_GraphicsDrawPie | Draw a pie |
| _GDIPlus_GraphicsDrawPolygon | Draw a polygon |
| _GDIPlus_GraphicsDrawRect | Draw a rectangle |
| _GDIPlus_GraphicsFillClosedCurve | Fill a closed cardinal spline |
| _GDIPlus_GraphicsFillClosedCurve2 | Creates a closed cardinal spline from an array of points and uses a brush to fill the interior of the spline |
| _GDIPlus_GraphicsFillEllipse | Fill an ellipse |
| _GDIPlus_GraphicsFillPath | Uses a brush to fill the interior of a path |
| _GDIPlus_GraphicsFillPie | Fill a pie |
| _GDIPlus_GraphicsFillPolygon | Fill a polygon |
| _GDIPlus_GraphicsFillRect | Fill a rectangle |
| _GDIPlus_GraphicsFillRegion | Uses a brush to fill a specified region |
| _GDIPlus_GraphicsGetCompositingMode | Gets the compositing mode currently set for a Graphics object |
| _GDIPlus_GraphicsGetCompositingQuality | Gets the compositing quality currently set for a Graphics object |
| _GDIPlus_GraphicsGetDC | Gets a handle to the device context of the Graphics object |
| _GDIPlus_GraphicsGetInterpolationMode | Gets the interpolation mode currently set for a Graphics object |
| _GDIPlus_GraphicsGetSmoothingMode | Gets the graphics object rendering quality |
| _GDIPlus_GraphicsGetTransform | Gets the world transformation matrix of a Graphics object |
| _GDIPlus_GraphicsReleaseDC | Releases the device context of the Graphics object |
| _GDIPlus_GraphicsResetClip | Sets the clipping region of a Graphics object to an infinite region |
| _GDIPlus_GraphicsResetTransform | Sets the world transformation matrix of a Graphics object to the identity matrix |
| _GDIPlus_GraphicsRestore | Restores the state of a Graphics object to the state stored by a previous call to the _GDIPlus_GraphicsSave method of the Graphics object |
| _GDIPlus_GraphicsRotateTransform | Updates the world transformation matrix of a Graphics object with the product of itself and a rotation matrix |
| _GDIPlus_GraphicsSave | Saves the current state (transformations, clipping region, and quality settings) of a Graphics object |
| _GDIPlus_GraphicsScaleTransform | Updates a Graphics object's world transformation matrix with the product of itself and a scaling matrix |
| _GDIPlus_GraphicsSetClipPath | Updates the clipping region of this Graphics object to a region that is the combination of itself and the region specified by a graphics path |
| _GDIPlus_GraphicsSetClipRect | Updates the clipping region of a Graphics object to a region that is the combination of itself and a rectangle |
| _GDIPlus_GraphicsSetClipRegion | Updates the clipping region of a Graphics object to a region that is the combination of itself and the region specified by a Region object |
| _GDIPlus_GraphicsSetCompositingMode | Sets the compositing mode of a Graphics object |
| _GDIPlus_GraphicsSetCompositingQuality | Sets the compositing quality of a Graphics object |
| _GDIPlus_GraphicsSetInterpolationMode | Sets the interpolation mode of a Graphics object |
| _GDIPlus_GraphicsSetPixelOffsetMode | Sets the pixel offset mode of a Graphics object |
| _GDIPlus_GraphicsSetSmoothingMode | Sets the graphics object rendering quality |
| _GDIPlus_GraphicsSetTextRenderingHint | Sets the contrast value of a Graphics object |
| _GDIPlus_GraphicsSetTransform | Sets the world transformation for a graphics object |
| _GDIPlus_GraphicsTransformPoints | Converts an array of points from one coordinate space to another |
| _GDIPlus_GraphicsTranslateTransform | Updates a Graphics object's world transformation matrix with the product of itself and a translation matrix |